Essential C++(英文版)(典藏原版书苑)
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| 新书城图书编号:142255 |
| 图书ISBN:7115152578 |
| 出版时间:2006-11-24 |
| 出版社:人民邮电出版社 |
| 作者:利普曼 等 |
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市场价格:¥32 |
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普通会员:¥25.6
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80折 |
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VIP会员:¥24
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75折 |
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【图书简介】
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本书是众多C++初学者的入门经典。全书从4个方面来表现C++的本质:procedural(过程化的)、generic(泛型的)、object-based(基于对象的)、object-oriented(面向对象的)。本书的组织围绕着一系列由浅入深的程序问题,以及用以解决这些问题的语言特性。按照这种方式,读者不但会学到C++的函数和结构,还会学习到它们的设计目的和基本原理。 本书涉猎范围很广,内容涉及C++语言发展的主要几个方面,适合有一定基础的C++初学者。
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【图书目录】
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Chapter 1:Basic C++ Programming 1.1:How to Write a C++ Program 1.2:Defining and Initializing a Data Object 1.3:Writing Expressions 1.4:Writing Conditional and Loop Statements 1.5:How to Use Arrays and Vectors 1.6 Pointers Allow for Flexibility 1.7:Writing and Reading Files Chapter 2:Procedural Programming 2.1:How to Write a Function 2.2:Invoking a Function 2.3:Providing Default Parameter Values 2.4:Using Local Static Objects 2.5:Declaring a Function Inline 2.6:Providing Overloaded Functions 2.7:Defining and Using Template Functions 2.8:Pointers to Functions Add Flexiblity 2.9:Setting Up a Header File Chapter 3:Generic Programming 3.1:The Arithmetic of Pointers 3.2:Making Sense of Iterators 3.3:Operations Common to All Containers 3.4:Using the Sequential Containers 3.5:Using the Generic Algorithms 3.6:How to Design a Generic Algorithm 3.7:Using a Map 3.8:Using a Set 3.9:How to Use Iterator Inserters 3.10:Using the iostream Iterators Chapter 4:Object-Based Programming 4.1:How to Implement a Class 4.2:What Are Class Constructors and the Class Destructor? 4.3:What Are mutable and const? 4.4:What Is the this Pointer? 4.5:Static Class Members 4.6:Building an Iterator Class 4.7:Collaboration Sometimes Requires Friendship 4.8:Implementing a Copy Assignment Operator 4.9:Implementing a Function Object 4.10:Providing Class Instances of the iostream Operators 4.11:Pointers to Class Member Functions Chapter 5:Object-Oriented Programming 5.1:Object-Oriented Programming Concepts 5.2:A Tour of Object-Oriented Programming 5.3:Polymorphism without Inheritance 5.3:Defining an Abstract Base Class 5.4:Defining a Derived Class 5.5:Using an Inheritance Hierarchy 5.6:How Abstract Should a Base Class Be? 5.7:Initialization, Destruction, and Copy 5.8:Defining a Derived Class Virtual Function 5.9:Run-Time Type Identification Chapter 6:Programming with Templates 6.1:Parameterized Types 6.2:The Template Class Definition 6.3:Handling Template Type Parameters 6.4:Implementing the Template Class 6.5:A Function Template Output Operator 6.6:Constant Expressions and Default Parameters 6.7:Template Parameters as Strategy 6.8:Member Template Functions Chapter 7:Exception Handling 7.1:Throwing an Exception 7.2:Catching an Exception 7.3:Trying for an Exception 7.4:Local Resource Management 7.5:The Standard Exceptions Appendix A:Exercise Solutions Appendix B:Generic Algorithms Handbook Index
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